![]() ![]() So GM Detect Hidden gets you +5 lockpicking. Important Note: Detect Hidden currently grants a 5% passive bonus to Lockpicking on UOR. Here's what you'll need in terms of Lockpicking skill: Yep, lockpicking gets harder and harder the higher the difficulty of your treasure map too. Level 6: Ancient Wyrms, Shadow Wyrms, Lich Lords, Blood Elementals, Balronsĭouble click lockpick, target chest. Level 5: Poison Elementals, Lich Lords, Blood Elementals, Titans, Balrons Level 4: Elder Gazers, Dread Spiders, Lich Lords, Poison Elementals, Daemons Level 3: Fire Elementals, Air Elementals, Liches, Ogre Lords, Dread Spiders Level 2: Earth Elementals, Gargoyles, Gazers, Hell Hounds, Orc Magi Level 1: Skeletons, Zombies, Headless Ones, Ratmen If your cartographer has nothing to contribute to the fight, they can subsequently hide and just stay AFK until they're needed again.Īs previously mentioned, the types of monsters you'll face depends on the map difficulty. The digger can even cast Invisibility on themselves when timed right. As soon as the monsters pop up, make the digger invisible. Another easy way to save your digger is to have a bystander pre-cast Invisibility. While you must be on foot to start digging, as soon as the digging process starts you can jump back on a horse ( thanks Red_Rover!). On higher difficulty maps, this means your digger might get eaten. Somehow monsters followed you! You really need to stop carrying around monster food in your backpack - they can smell that stuff from miles away.Ĥ+ monsters will immediately spawn when the treasure chest is raised out of the ground. I Lied, Yet Another Note: You cannot be mounted to start digging. Last Note, I Promise: Remember the digger has to be the decoder, so you can't just have a cartographer decode the maps and then stay at home. You of course don't need Mining as rune libraries lead you to the exact spot this is just a fun fact.Īdditional Note: You cannot be standing directly on top of your treasure while digging. Note: Mining skill actually lets you dig up treasure from farther away. Your treasure chest will be slowly raised out of the ground. If you are within one tile of the treasure, your character will start digging like a madman for around 10 seconds. If you are not within one tile of the treasure, you make a hole in the ground. To dig, double click your shovel and then target your treasure map twice. Blam, you're standing right on top of your treasure! You dang kids have it so easy these days! Search through the library of runebooks for your treasure hunting number and recall to it. ![]() This advertising space for rent, 10K gold per week. You had to look at the map, figure out what part of the world you were looking at, then go to that location and dig for ages until you found the exact tile the treasure was buried on. In the olden days of yore, this was always the hardest part of treasure hunting. Level 6: 99.2 Cartography (possibly 99.0, need confirmation) If your Cartography skill is too low and decoding the map is impossible for you, you'll also receive this message:Īpproximate minimum skill required to decode maps by level: ![]() If you have enough Cartography skill to decode the map, but just failed on this attempt (keep clicking), you'll get this message: Once a map has been decoded, only the decoder can dig up the treasure. Treasure maps that are 'tattered' have not yet been decoded. Your chance to succeed depends upon the map difficulty level and your Cartography skill, however there is no penalty for failing to decode a map. To decode a map, your character with cartography double clicks the map. Level 6: an ingeniously drawn treasure map Here's how you can tell what level of map you're dealing with: The bad news: they are also guarded by more powerful monsters, they have tougher locks, nastier traps, and they're harder to decode. The good news: higher difficulty treasure maps contain more and better treasure than lower level maps. The drop frequency and treasure map difficulty varies from monster to monster, but generally the harder a monster is, the more difficult the map it drops will be. They range from level 1 (easy) to level 6 (turbo difficult). Treasure maps are an uncommon to rare drop from nearly every monster under the sun. A character with enough cartography to decode mapsĪ character with enough lockpicking to unlock the treasure chestsĪ character with enough Magery to recall/gateĪ character with enough bad-assery to kill monsters ![]()
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